As a protector of the weak, you can stand your ground. You can do so a number of times equal to your Proficiency Modifier and you gain the following benefits:
- On your turn, you can use your Bonus Action to end one of the following conditions affecting you or a friendly creature you can see: frightened, paralyzed, or charmed, and you get immunity against the removed condition for 1 minute. - additionally, when you use this ability, you or the creature you freed regain hitpoints equal to 1d8+Constitution modifier. - If there is a negative condition remaining, you or the freed creature regain hit points equal to 2d8+CON modifier
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