After conquering your fear and impressing its god, you have become its master and may inflict your fear on others. Once per day, when you attack with a melee weapon on your turn, you may invoke the boon. When you invoke this boon choose a creature within 5 ft. Once per turn, you deal an additional 1D4 Psychic Damage for each turn that you have hit this creature. (Ex: hitting it 3 turns in a row would be 3D4). If you don't attack this creature on your turn the Boon ends. At the end the afflicted creature's turn they may roll a wisdom saving throw of the Player Dc (Dc: 8 + prof bonus + Con modifier)
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