casting time : 1 action
duration: 1 minute concentration
The next time you hit a creature with a melee weapon attack during this spell's duration, 6 flashes of vibrant coloured light surround and follow your weapon as you strike the enemy. The attack deals an extra 4d6 + 5d10 damage. The number rolled on the d6 determines the attack's damage type, as shown below.
1. Force Damage
2. Radiant Damage
3. Thunder Damage
4. Cold Damage
5. Fire Damage
6. Poison
Damage In addition, the result of the d6 is applied to the any other attacks you make within the same turn, as shown below.
1. +3d6 Acid Damage
2. +3d6 Piercing Damage
3. +3d6 Bludgeoning Damage
4. +3d6 Lightning Damage
5. +3d6 Psychic Damage
6. +3d6 Necrotic Damage
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