Poisoner (Revamped) Image

Your study of toxins in combat has yielded the following benefits:

  • You gain proficiency with the poisoner's kit if you don't already have it.
  • Damage rolls you make ignore resistance to poison damage.
  • You can apply poison to a weapon as part of the attack you make with it, including ranged.
  • During a long rest, you can create a number of evenoming compounds equal to your proficiency bonus, which last until your next long rest. These compounds can be applied to your weapon and, after doing so, the next attack landed deals an additional 2d8 poison damage to the target and they must make a Constitution saving throw. On a failed save, they are poisoned for one minute, or until they make a successful saving throw. At the end of each of its turns, the target can make another Constitution saving throw. On a success, the condition ends on the target. The DC for this saving throw equals 8 + Proficiency Bonus + Intelligence or Dexterity (your choice when you take this feat)
Poisoner (Revamped) Image

Comments

Posts Quoted:
Reply
Clear All Quotes