The blood of the priest that worships the nightwalker has entered your body. The blood curses you to your end. It makes you feel like you're loosing your essence and soul. At this early stage, it is easy to resist but the more it lingers and the more you give into it, the harder it is to resist. The priest will try to influence you to do its bidding at any given moment. When it does, you will be required to make a Charisma saving throw, fail and you will have no choice but to listen to it. When in the heat of combat you will be required to make a Charisma saving throw, fail and you must cause your weapons to be infected with The End. On a hit the target will take 2d6 End [poison reflavored] damage and you will take 1d6 End damage. This will also raise the DC for both Charisma saving throws.