The gods have smiled upon you and that kicks in at just the right moment.
- Each use of this feat requires your reaction. You can not use this feat on yourself.
- You have 3 luck points. Whenever an ally makes an attack roll, an ability check, or a saving throw, you can spend one luck point to roll an additional d20. You can choose to spend one of your luck points after the ally rolls the die, but before the outcome is determined. You choose which of the d20s is used for the attack roll, ability check, or saving throw.
- You can also spend one luck point when an attack roll is made against you. Roll a d20, and then choose whether the attack uses the attacker's roll or yours. If more than one creature spends a luck point to influence the outcome of a roll, the points cancel each other out; no additional dice are rolled.
- You regain your expended luck points when you finish a long rest.
- You must make a DC 15 Religion check to determine if using the luck point is possible. On a fail the gods have not smiled upon you and you keep the luck point, on a success they gods have smiled upon your ally and the luck point is used, regardless of the outcome of the dice roll.
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