1st-Level Feat
While your particular path may have led you away from Druidic traditions, your connection to the Earthmother is strong, granting you the following benefits:
Two Cantrips. You learn two cantrips of your choice from the Druid Spell list.
1st-Level Spells. Choose one 1st-level Spell from the Druid Spell list. You always have that Spell prepared. You can cast it once without a Spell Slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the Spell using any Spell Slots you have. Wisdom is your spellcasting ability for this Spell.
Whenever you gain a new level, you can replace one of the Spells you chose for this Feat with a different Spell of the same level from the chosen Spell list.
Sacred Knowledge. As a bonus action, you can extend your consciousness out into the earth and know the precise location of any Grove or Moonwell within one mile. You can use this a number of times equal to your proficiency modifier.
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