Dreadful Resurgence Image
Embracing the ominous power, harness the might of death knights as you rise from the brink, casting shadows of fear upon those who dare to challenge your newfound dread-infused power.

At the end of a long rest, You gain one of the following benefits, this benefit lasts until used or the end of your next long rest:

Undying Endurance: When you are reduced to 0 hit points but not killed outright, you can use your reaction to make a DC 12 Constitution saving throw. On a success, you drop to 1 hit point instead of being knocked unconscious. Fail or Success you can use this ability once, and you regain the ability to do so after a long rest.

Chill of Death: When you hit with a melee weapon attack, you can expend a use of your hit dice to deal an additional 1d8 necrotic damage to the target. You can use this ability a number of times equal to your proficiency bonus, and you regain all expended uses after a long rest.

Eldritch Dread: As a reaction when a creature you can see within 30 feet of you hits you with a melee attack, you can shroud yourself in eldritch darkness. The attacking creature must succeed on a Wisdom saving throw (DC 8 + your proficiency bonus + your Charisma modifier) or become frightened of you until the end of its next turn. Once you use this ability, you can't use it again until you finish a long rest.
Dreadful Resurgence Image

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