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You have inexplicable bad luck, yet you can turn failure into success when it matters most. Perhaps your bad luck makes you more determined to succeed, or maybe someone, or something, is looking out for you?

  • Whenever you roll a 1 on a d20 for an ability check, attack roll, or saving throw, you gain one point of bad luck, up to a maximum number equal to your proficiency bonus. You lose all unused points of bad luck when you finish a long rest.
  • You can spend one point of bad luck to create on opportunity by taking the Help action as a bonus action on your turn.
  • If you fail an ability check, attack roll or saving throw, you may spend two points of bad luck to turn the d20 roll into a 10, potentially turning the failure into a success.

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8/25/2023 2:31:43 AM
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