Spider Wildshape Image

Based on Mairondil

This feat replicates the effects of a Druid Wild Shape into a Spider. Simply add this feat when you Wild Shape and remove it when you revert to your normal form. This feat sets speed, advantage, disadvantage, size, senses, skills, proficiency, and ability scores, as well as adding the beast's Actions. You have to unequip any armor or shields that do not carryover into your Wild Shape to correct your AC. Remember to re-equip any armor or shields you had to absorb or drop. Use the EXTRAS tab to keep track of your Wild Shape's new HP.

Version 1: Initial Revision

Spider
Tiny beast, unaligned

Armor Class 12
Hit Points 1 (1d4 -1)
Speed 20 ft., climb 20ft
Proficiency Bonus 2

STR
2 (-4)
DEX
14 (+2)
CON
8 (-1)

 Skills Stealth +4
Senses darkvision 30 ft., Passive Perception of PC
Languages --
Challenge 0 (10 XP)

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker. The spider ignores movement restrictions caused by webbing.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 9 Constitution saving throw or take 2 (1d4) poison damage.

Spider Wildshape Image

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