You are great at energizing and engaging people with your voice. You gain the ability to do the following as a reaction:
- When a creature other than you makes an attack roll within 60 feet of you, you may cheer them on. If the attack lands, it will deal additional damage equal to your charisma modifier + your proficiency bonus.
- When a creature other than you within 60 feet fails a saving throw against being Frightened or Charmed, you can shout at them to snap out of it, allowing them to repeat their saving throw against the effect.
- When a creature other than you within 60 feet is attacked, you may yell advice at them, adding +3 to their AC against that attack (you must choose to yell advice at them before you know the results of the attack roll)
- When a creature other than you within 60 feet gets up from prone, you may bellow out a motivating call, such that the creature does not need to use any movement to get up from prone.
The target creature in all of these cases must be able to hear you. Your calls are audible out to 150 feet.
This ability may be used twice, before it needs to recharge at the end of a short rest.
Previous Versions
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8/25/2023 10:38:46 AM
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8/26/2023 10:27:02 AM
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