Prerequisite: Requires a Strength score of 13 or higher
You have been trained to gain an intimate familiarity with the pike and an understanding of how to work with it among your fellow soldiers. You gain the following benefits:
- Gain proficiency with pikes.
- If attacking an enemy with a pike through an allied creature who is aware of you, you may roll to hit as if the ally were not in between.
In addition, you have been trained to stand your ground against the charge of an opponent much larger than you. You may use the Ready action to prepare yourself for a charge. Until the beginning of your next turn, you can use your Reaction to make a melee attack with the pike against a creature as it enters your reach. This attack gains the following benefits:
- If the enemy moved at least 10 feet in a straight line towards you before entering your reach, add 2d10 piercing damage to your attack roll.
- If the creature is two sizes larger than you or smaller, and this attack hits with the bonus damage, its remaining movement immediately drops to 0 and anyone mounted on it must succeed on a DC 17 Strength saving throw. If they fail, they are thrown prone to the ground and may not take the Reaction action until their next turn. If you hit the rider instead, the rider takes the damage and still makes the saving throw.
Previous Versions
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8/28/2023 10:59:02 AM
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5
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8/28/2023 11:08:28 AM
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7
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Coming Soon
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