Trained by the Blademasters of Shinmen-Ryu, you have learned a warrior's most important mindset; that whenever you enter a fight, the only possible outcome is your victory.
- You have a store of grit points equal to your proficiency modifier. When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- If you use a grit point and the new roll is also a 1, treat the result as a 20 instead, as you stand in defiance of fate.
- You regain your expended grit points when you finish a long rest.
"The only reason a warrior is alive is to fight, and the only reason a warrior fights is to win." - Miyamoto Musashi







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