Penalties depend on affected joints and the severity of arthritis (for more severe symptoms, you can choose to include the optional penalties). Choose from the following penalties for affected joints:
-Wrists: The first use of an object in a round costs one to use an object action instead of a free action. To further use an object, actions cost a bonus action. (optional: Disadvantage on sleight of hand checks)
-Knees: -5 foot penalty to move speed in the initiative. (optional: Disadvantage on athletics checks)
-Ankles: It takes your entire movement to stand from being prone, and the hero has a disadvantage on dexterity saving throws to keep from being knocked prone. (optional: Disadvantage on acrobatics checks)
(Optional: The hero is extra stiff and slow in the mornings. After completing a long rest, the hero has a disadvantage on all dexterity and dexterity-based checks until the end of a short rest.)
When you take this disability, you may take an additional feat or give a +1 to two ability scores or a +2 to one ability score.
Previous Versions
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8/31/2023 5:36:19 AM
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Coming Soon
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