At the end of each long rest, make a Wisdom saving throw. On a fail, the hero has a disadvantage on initiative rolls and saving throws, and they may not take opportunity attacks. The disadvantage of saving throws includes the wisdom saving throw to determine their ability to perform well the following day. (Death cw/Optional: On a critical failure, the hero has a disadvantage on death saving throws until they complete their next long rest.)
When you take this disability, you may take an additional feat or give a +1 to two ability scores or a +2 to one ability score.
Previous Versions
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