Whenever the hero must make a charisma or charisma-based check, they must first make a wisdom saving throw. If they fail, they must make the check at disadvantage. A critical failure means the hero is entirely nonverbal.
When you take this disability, you may take an additional feat or give a +1 to two ability scores or a +2 to one ability score.
Previous Versions
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8/31/2023 6:28:38 AM
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