Increase your Dexterity, Wisdom, or Charisma score by 1, up to a maximum of 20.
When you make an unarmed strike, you can choose to deal an extra 1d6 psychic damage. You can do this an amount of times equal to your proficiency bonus per long rest.
Increase your Dexterity, Wisdom, or Charisma score by 1, up to a maximum of 20.
When you make an unarmed strike, you can choose to deal an extra 1d6 psychic damage. You can do this an amount of times equal to your proficiency bonus per long rest.
Comments