Based on Mairondil
This feat replicates the effects of a Druid Wild Shape into a Brown Bear. Simply add this feat when you Wild Shape and remove it when you revert to your normal form. This feat sets speed, advantage, disadvantage, size, senses, skills, proficiency, and ability scores, as well as adding the beast's Actions. You have to unequip any armor or shields that do not carryover into your Wild Shape to correct your AC. Remember to re-equip any armor or shields you had to absorb or drop. Use the EXTRAS tab to keep track of your Wild Shape's new HP.
Brown Bear
Armor Class 11 (Natural Armor)
Hit Points 34 (4d10+12)
Speed 40 ft., climb 30 ft.
STR
19 (+4)
DEX
10 (0)
CON
16 (+3)
Skills Perception + Proficiency Bonus (higher between 2 and players ) + WIS Mod
Senses Passive Perception 10 + Prof Bonus + WIS Mod
Languages --
Challenge 1 (200 XP)
Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Actions
- Multiattack. The bear makes two attacks: one with its bite and one with its claws.
- Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (1d8 + 4) piercing damage.
- Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (2d6 + 4) slashing damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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8/25/2023 12:58:12 AM
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5
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0
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1
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Coming Soon
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8/25/2023 9:09:36 PM
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9
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0
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1.1
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Coming Soon
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8/28/2023 7:20:08 PM
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11
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1
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1.2
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Coming Soon
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8/31/2023 4:29:38 PM
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13
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0
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1.3
|
Coming Soon
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9/1/2023 2:45:35 PM
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17
|
1
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1.4
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Coming Soon
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Comments
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Version 1: Initial revision
version 1.1: Fixed typos/copy-paste errors
version 1.2: Added wildshape unarmed strike, added static proficiency bonus of 2, removed proficiency tag for natural attacks to avoid player PB from being added.
version 1.3: added natural armor, fixed wildshape unarmed strike damage, updated snippet, added revert form bonus action for cosmetics
version 1.4: Added versioning to Description instead of comments. Added Detail to natural armor for why it is there.
version 1.5 setting darkvision to 0