With the direct training from a Dragon, one can walk the rough path of a Dragon Slayer Mage.
- Upon taking this feat you receive the 'Consume Element' ability as a Reaction and Bonus Action, as described later in this feat.
- Upon taking this feat you receive advantage on Wisdom (Perception) checks tied into your senses of Smell and Hearing.
- Upon taking this feat you automatically receive the 'Slayer's Sickness' flaw, as described later in this feat.
- Upon taking this feat you may access the 'Induced Dragon Force' ability at the DM's discretion, as described later in this feat.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Consume Element - This ability allows the user to consume external sources of their draconic element to rejuvenate themselves, with varying effects depending on the type of source. When consuming non-magical sources of your draconic element you restore HP, with the die used depending on the amount consumed at once maxing out at a d10 (d4 for a Torch, d6 For a Campfire, d8 for a market stall, d10 for a burning shack). When consuming magical sources of your draconic element, you instead gain 2 sorcery points no matter the level of spell. If attempting to consume a magical element through this ability that is not your own, you receive only one sorcery point and are afflicted with the 'Poisoned' condition. Mundane sources of other elements provide 1d4 Temporary HP and inflict the 'Poisoned' condition. This condition lasts until you complete a long rest. Using this ability on other elements while already under the negative effects inflicts a point of exhaustion.
Slayer's Sickness - The critical weakness of a Dragon Slayer Mage rests in the disconnect between their magically-enhanced senses and their natural sensory abilities. This disconnect manifests in a form of intense motion sickness, a sickness triggered by moving vehicles and high-speed erratic movements. When exposed to such environments the feat possessor is inflicted with the 'Stunned' condition, which lasts until their turn after being removed from the triggering situation. This flaw is NOT triggered when the 'vehicle' in question is a living creature that the feat possessor deems a close friend.
Induced Dragon Force - A brief glimpse of a Dragon Slayer's truest potential, this ability allows a Dragon Slayer Mage to access a limited form of Dragon Force.
Comments