Flaw - Drug Addiction Image

You are addicted to illicit drugs of some type (mushrooms, something smoked, something taken orally, etc), and believe that you can only function when you've partaken of some.  You will do almost anything for a taste of your drug of choice, even if the possession of the drug is illegal.  When you are under the influence you suffer -1 to perception checks, all ranged attack rolls, and any stealth checks.  When you go without fulfilling your addiction for more than 24 hours, you suffer one point of exhaustion

FLAW. This is a flaw feat. At your DM's discretion, you may take this feat at level 1.  If you do, you may also gain a second feat, or increase two of your ability scores by +1 (or one by +2).  If you choose to increase any scores, you cannot choose to increase any score affected by the Flaw.  Some flaws can be overcome in time, with role played work towards that end.  Others might be overcome by a high-level Cleric, but the cost might involve a side quest or a great amount of money.

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Flaw - Drug Addiction Image

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