You have invested great time and effort into mastering the whip. You gain the following effects:
-Any whip you wield will increase by one damage die from 1d4 to 1d6 slashing damage. This feature is ignored if another feature or effect has already raised the damage die.
-Whenever you take the Attack action using a whip, you can use a bonus action to make another melee attack with a whip. Additionally, you can forgo the attack and make a grapple check with the bonus action. If the grapple is successful, you may use your next action to make a contested Athletics check and knock the target prone or pull them 5 feet towards you.
-Your range with a whip increases by 5 feet for a total of 15 feet.
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