Prestige 2:
Seichō - You may, as an action, touch a willing creature and grant the blessing of inheritance. This creature will gain double AP rewards from rps and quests that they're actively involved in. Once a creature has gained 50AP with this blessing, this blessing ends, and can't be applied to them again.
Settoku-ryoku no aru - You've inherited some of your parent's natural charm. Any creature who can sense you looses any hostility towards you or your allies and, if you're of the race and gender they normally find attractive, they become charmed by you for the duration that you're within their senses. Charisma skill checks made against a creature under this abilities' effects gain a bonus to the roll equal to double your charisma modifier. If this creature is attacked by you or one of your allies, they become immune to this effect for 24 hours.
Prestige 4:
Sourusutoraikā - Taking from your father, a deity who combines death and love, your Bathe Weapon feature becomes improved. When you hit and deal damage with a weapon that has your Bathe Weapon feature on it, all creatures of your choice (including yourself) within your aura regain hit points equal to damage dealt to the target. The deathly prowess spreading love to those who stay close to you.
Tamashī no gādian - Since your family has such strong connections with death and souls, your aura reflects that too. Should a creature die within your aura, you can decide to have their soul go to your father's domain for judgement (Dios's domain). If their soul is already claimed, you know who it is claimed by and may decide whether they go to them or your father.
Prestige 6:
Senkensha - You can see if a creature has a similar ability to their family. For example, a druid mother and their druid daughter might share some similar abilities like Wild Shape. As an action, as long as the target is within your aura, you may enhance one of the abilities you can see. You can empower it in one of the following ways (where applicable):
- The number of dice they roll on the ability is increased by 1/2 (10d6 becomes 15d6). This does not work on any roll that is beyond a d20 (1d100 for example).
- The ability gains an extra 2 charges
- The abilities' damage bypasses resistance and treats immunity as resistance
Kazoku no kizuna - Your inherited bond between your family runs strong, allowing better connections. Once per day, you may gain an ability that one of your family member has. This lasts until you chose a different ability to inherit. (This ability doesn't last outside of the designated area).
Prestige 8:
Tsuyoi kazoku no tokuchō - Creature's born within your domain gain a special benefit. They inherit the best qualities of both parents. Should their best qualities be conflicting (eye colour for example), the parents must both decide on which one is presented. (This is purely flavour and can not be used to grant mechanical abilities to the creature born).
Kyūkyoku no keishō - Your aura extends to every part of your domain, emboldening their souls with their inherited power. Should a creature take damage whilst within your aura, they can choose to take none of that damage and convert it into temporary hit points. Whilst they have these temporary hit points, any benefits they gain from your aura are doubled (aura of protection for example). A creature who uses this ability can't use it again until they have taken a long rest.
Previous Versions
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9/7/2023 4:31:51 PM
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