She is a vampire and has learned the ability to channel her powers to take from bodily and physical world to empower her while leaving the soul intact.
Each time you hit or effect a hostile creature in initiative with a heavy weapon you gain a stacking buff depending on the type of weapon:
• Heavy Melee Weapon - bonus +5 to ability checks
• Heavy Ranged Weapon - bonus +1 to armor class
• Siege weapon - bonus +20 to current and maximum hit points
• Explosive (fails) - bonus +2 to your saving throws
The first instance that hits or target fails on your turn buffs lasts 1 minute. Additional hits or fails buffs lasts until the start of your next turn.
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