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(this is satire. I know it isn't balanced.)

Your Charisma score is automatically set to 20.

You have Advantage on all Charisma-based skill checks and saving throws. You can also cast charm person as many times per day as you would like (the DC equal to 20 + your Charisma modifier). Since you are persistent, whenever a creature manages to succeed at a Wisdom saving throw to resist charm person, you can cast it again as a Reaction (the DC now equal to 25 + your Charisma modifier).

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