Prerequisite: Monk
As a Drunken Master you feel special courageous when you become intoxicated. You have become custom to the feeling of dizziness, and still has control over you own body.
You can't become poisoned from being intoxicated, from drinking or consumption of food.
When you become intoxicated, you gain temporary hit points equal to your Wisdom modifier + your monk level. You can't gain temporary hit points from this feat again until you have finished a short or long rest.
Previous Versions
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