Prerequisite: Blacksmith Background
You are someone who has aspired to become a master of the smith, through your journey and hard work you have become proficient in the art of smithing and refining. You do require the materials to make the weapons.
Level 1: Apprentice Blacksmith
- You may make simple tools and gear, requiring 8 hours to craft the item. ( Roll d20 + Strength to find how how successful you were) This can be sped up with 50gp/hour
- You may also refine items which already exist, giving them a bonus 1d4 to hit and/ or damage for the next day (Depending on how well you roll). The refinement action takes 1 hour
- When rolling a high number on crafting a weapon, it can become imbued with smiths magic, turning it into a magic weapons of the DM's choice (Fiery Great sword). These weapons will usually be of the uncommon quality
Level 5: Journeyman Blacksmith
- Upon reaching level 5 you may refine items permanently, starting with a +1 enhancement on swords, shields and armour. (This action will take 5 hours to complete)
- The 1d4 enhancement turns into a 1d6 enhancement
- When rolling a high number on crafting a weapon, it can become imbued with smiths magic, turning it into a magic weapons of the DM's choice (Fiery Great sword). These weapons will usually be of the uncommon or rare quality
Level 11: Expert blacksmith
- Upon reaching level 11 you may refine items permanently, starting with a +2 enhancement on swords, shields and armour. (This action will take 8 hours to complete)
- The 1d6 enhancement turns into a 1d8 enhancement
- When rolling a high number on crafting a weapon, it can become imbued with smiths magic, turning it into a magic weapons of the DM's choice (Fiery Great sword). These weapons will usually be of the rare or very rare quality
Level 15: Master Blacksmith
- Upon reaching level 15 you may refine items permanently, starting with a +3 enhancement on swords, shields and armour. (This action will take 12 hours to complete)
- The 1d8 enhancement turns into a 1d10 enhancement
- When rolling a high number on crafting a weapon, it can become imbued with smiths magic, turning it into a magic weapons of the DM's choice (Fiery Great sword). These weapons will usually be of the Very rare or legendary quality
Level 20: Legendary Blacksmith
- Upon reaching level 20 you may refine items permanently, starting with a +4 enhancement on swords, shields and armour. (This action will take 24 hours to complete)
- The 1d10 enhancement turns into a 2d10 enhancement
- When rolling a high number on crafting a weapon, it can become imbued with smiths magic, turning it into a magic weapons of the DM's choice (Fiery Great sword). These weapons will usually be of the legendary or artifact quality
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