By some terrible means, though once a majestic Unicorn, you are now forever transformed into this humanoid form. Your soul now trapped within your lost horn, you are painfully protected from mortal death. If an attack or spell would reduce your hit points to 0 or below it instead leaves you stunned until the end of your next turn and at 1 hit point.
Additionally, you retain the following connections to your lost form.
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Innate Spellcasting. Your innate spellcasting ability is Charisma. You can innately cast the following spells, requiring no components:
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At will: detect evil and good, druidcraft, pass without trace
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1/day each: calm emotions, dispel evil and good, entangle
- Healing Touch (3/Day). You can touch another creature within 5 foot of you as an action. The target magically regains 2d8 + CHA bonus hit points. In addition, the touch removes all diseases and neutralizes all poisons afflicting the target.
- Teleport (1/Day). You can magically teleport yourself and up to three willing creatures you can see within 5 feet of you, along with any equipment you and they are wearing or carrying, to a location you are familiar with, up to 30 miles away.
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