Storm Specialist Image

You have absolute mastery over lightning and thunder to such a degree that the spells you cast dealing those damage types are enhanced

(These effects only apply to spells that deal lightning and thunder damage):

  • When you score a critical hit with a spell attack roll or a creature fails their saving throw by 10 or more you can cause the spell to deal extra damage. The extra damage is equal to a number of d8s equal to your PB.
  • You can add your spellcasting ability modifier to the damage you deal with your spells. If multiple rolls are required you add this modifier to each roll.
  • You have resistance to lightning and thunder damage.

The following benefits only apply after you have been hit with a powerful force of lightning (GM discretion) and only one at a time.

  • When you cast a spell that allows a saving throw to take no or half damage from the spell, such as the fireball spell or the sacred flame cantrip, creatures have disadvantage on the saving throw. However, you have vulnerability to Force damage.
  • Spells you cast have advantage to attack rolls when cast in areas that have an "affinity" with thunder and lightning. Also, note this also takes effect during alterations of areas such as a landslide for thunder. However, you have disadvantage to avoid saves that deal lightning damage as it is naturally attracted to you.
  • You can now bypass two levels of resistance to thunder and lightning. Enemies with immunity are now treated as having no resistance. Enemies with absorption are now treated as having resistance however, you have disadvantage on stealth checks.
  • You gain an additional reaction each round that may only be used to cast a spell with a casting time of 1 reaction. Your spell attacks score a critical hit on a roll of 19 or 20. However, spells or attacks that deal lightning damage have advantage on attack rolls against you.
Storm Specialist Image

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