Boss Feat: This feat is not balanced for player characters, and cannot be obtained through normal level progression. Boss feats are intended for DMs to balance their characters to make boss fights more challenging and raise powerful characters above the levels of normal play.
When you successfully escape a grapple, the creature that grappled you must make a strength saving throw with a DC equal to your strength score. On a failure, they are immediately knocked prone.
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Posted Sep 25, 2023Remember that boss feats are intended for DMs to create more dynamic boss enemies, not for player characters to become overpowered. If you want to use this as a feat for a player character, I recommend changing the way the save DC is calculated; a flat DC of 20 for a low-level character is a bit too strong. Consider using 8 + STR mod + PB.