Prerequisite: Requires a Charisma score of 13 or higher
Accustomed to drunken table games and using the noise of taverns to pick a pocket or two, you gain the following benefits:
- Increase your Dexterity or Charisma score by 1, to a maximum of 20.
- You are proficient at sleight of hand.
- While in a crowded spaces you have advantage on all deception, persuasion, sleight of hand, stealth, and performance checks.
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