Quick to notice weak spots in your opponent's defenses, your training and study have given you a mastery over exploiting those weak spots:
Increase your Strength or Dexterity score by 1, to a maximum of 20.
Whenever you score a critical hit with a melee attack you can forego rolling critical damage to roll normal damage and choose one of the following effects instead:
- Crippling Strike - Reduces target movement by 10ft. and makes the target incapable of disengaging for 5 rounds.
- Debilitating Bash - Gives the target disadvantage on all attack rolls, skill checks as well as strength, dexterity and constitution saving throws for 3 rounds.
- Temple Strike - Stuns the target until the start of your next turn.
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