You gain an ongoing and developing cursed ability to heal yourself while forgoing any other healing magic/items. Talk with your DM on flavor and how it'll work
As an Action you can heal 1d10 damage per level, and minus 1d4 psychic damage per level + your con modifier. Once per long rest
At level 5 you gain the ability to do half of the healing/damage role as a bonus action. Once per long rest
Level 10 you get another action of full healing and using your level instead of con modifier.
Level 15 you get another bonus action healing.
If in the middle of combat roll a Con Save (14 bonus action, 17 full action) or be stunned for a round. At level 20 you can forgo this requirement.
You gain the benefits of a ring of regeneration (1d6 healing for every ten minutes) and every healing item/spell/food item etc either doesn't work or hurts you per the Dm's descretion.
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Posted Oct 17, 2023Working on this feat please add any changes for flavor, my idea was a self healing buff but that isn't interesting on its own so there needs to be a big drawback obviously. Talk with your Dm about any flavor/changes and tweeks or if enemies can use it to hurt you etc etc