You've learned to put the full weight of your mercurial fists to your advantage, letting the momentum empower your strikes. You gain the following benefits:
- On your turn, when you score a critical hit with a melee attack or reduce a creature to 0 hit points with one, you can make one melee attack as a bonus action.
- Before you make a melee attack with a heavy weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +12 to the attack's damage.
However, if you use this ability and miss the target, the over-exertion and strain caused to your body forces you to suffer [roll]1d8[/roll] force damage as the additional weight of the mercury pulls at the sinew of your joints.
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