Prerequisite: Requires a Charisma of 13 or higher
Prerequisites: Charisma 13 or higher
In order to protect others, you draw the enemies' attention yourself. Increase Charisma by 1, up to a maximum of 20.
As an action, all enemy creatures within 30ft of you must make a Wisdom saving throw against a DC of 8 + your proficiency bonus + your Charisma modifier. On the failed save, that creature must use its next turn moving towards you in the shortest path possible and for the next minute, it has disadvantage on attack rolls against allied creatures other than you.
This has charges equal to 1 plus your proficiency bonus.
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