For reasons shrouded in mystery to you, Black Blood Star Sickness has been inflicted to you. It's probably an important reason, even if you can't recall
Every 2 levels, Roll a d20.
- nat 1: cough out black blood. You Lose Control.
- 2-8: you cough out black blood. Minus hp equivalent to the half of the roll.
- 9-14: you cough out black blood. nothing happens
- 15-19: you dont cough out black blood.
- nat 20: healing.
Black blood:
Roll 1d10. Until the next battle:
- [1 to 3] You get a +1 spell dc, but in exchange for -1 AC
- [6 to 8] for one spell, disadvantage for spell requiring rolls. but advantage for damage
- [9] For every combat turn until you summon "A Friend", Roll a d100. The DM will also roll a d100. If you roll higher, nothing happens. if the DM roll higher, you summon "A friend".
- FRIEND. everyone must roll a wisdom save. If enemies fail (DC19), they take necrotic damage of 6d8 (increases a die with each spell level). If Allies fail (DC10), they are Incapacitated for one turn.
- you are Paralyzed for one turn
- [4, 5 or 10] nothing
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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10/22/2023 4:32:49 AM
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12
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