The hot blood of a duelist flows through your veins, but not through anybody else. Your purpose in battle is to spill the cold red inside of your enemies, and extinguish the life given to them, proving yourself the superior creature on the streets.
- You gain proficiency with the rapier and long sword.
- With one hand empty you become more mobile and can present a narrower profile. When wielding a weapon in one hand and nothing in the other you gain a +2 to armor class.
- On a roll of 19 or 20, and while wielding a weapon in one hand and nothing in the other, you may cause the opponent to experience an acute bleeding, adding 1d6 extra damage of the designated type to your melee attack. It doesn't account for bludgeoning.
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