You gain the ability to cast spells without a spell slot. You may cast a spell up to the highest level you have access to.
For spells lower than half your level, you take 3d12 necrotic damage. This damage cannot be healed until a long rest or a greater restoration spell is cast on you.
For spells higher than half your level you must make a constitution saving throw (DC 15 plus the spells level) on a successful save you take exhaustion levels equal to half (rounded down) the spells level or 5 levels of exhaustion on a failed save.
If you die due to the necrotic damage or exhaustion levels, you cannot be resurrected outside a True Resurrection or Wish spell.
Comments