Primordial Of Freedom - TTRW GODBOON FOR ZARGARA Image

Ascension of Freedom:

Ability 1: Your nature as a primordial of freedom has given you ways to punish those that would subjugate the freedom of others, tearing down they're defenses, You are able to mark a target.

Targets marked must make a DC 30 wisdom saving throw or become marked for 1 minute. Marked creatures have their defenses lowered, absorption turns to immunity, immunity turns into resistance, resistance turns into neutral, and neutral turns into vulnerability. Marked objects are vulnerable to damage from your attacks, If the target passes the check then they become immune to the marking effect for 24 hours

Ability 2:  Zargara achieved her life long dream. A well earned gift from Chakarn. Your ascension to the realm of the divine within Varanthia has caused you to change.

You become an ancient dragon (Crystal). Your stats, health, and natural AC reflect an ancient (Crystal) dragons stats. You gain the ability to shape change into a humanoid form as an action.

While in your dragon form, you can only use your draconic abilities, and your familiars abilities. To use your class abilities, you must be a humanoid.

Will of the Unbound:

Ability 3 Sometimes, the best path to freedom is to hide. You tap into your primordial nature, and extend your ability of stealth to others.

You can cast Greater Invisibility at will. Your familiar can cast this spell for you, if you spend a bonus action to give it a command to do so. You can only use your familiar to cast this spell for you up to 3 times per day. While you are invisible you gain a +10 bonus to your stealth rolls each time an enemy manages to see through your stealth check

Ability 4: Soul freedom: Even in death, some are bound to slavery, imprisonment, robbed of their freedoms and enchained. You are the force that will break those chains.

When Zargara finds a source of slavery or anything that obstructs a souls freedom, you can make an action to break those chains that bind the soul. This effect is instant

Mastered by none:

Ability 5 Your domain brings freedom to those who pray for it. Your domain extends around you, blessing those you choose.

Any allies within 60ft can't be affected by difficult terrain, are immune to paralyzed, charmed, any form of mind control, and can't have their speed reduced

Ability 6:  Your will rends those would would force subjugation on others, as your attacks strike with deadly accuracy from the shadows.

Any attacks that hit while hidden are considered critical hits

Thine key to thy shackle:

Ability 7: Nothing feels more freeing than taking to the skies, as you wish to share that feeling with others, Allies in your domain can’t have disadvantage (in any way), While in your domain allies of you are under the effects of the spell freedom of movement and gain a flight speed equal to their walking speed. Should they already have a flying, they instead gain additional flying speed equal to their walking speed.

Ability 8: Those that would inflict their will upon you and those in your domain soon find their graves.

As your domain swells within your body to deal devastating damage. Inside your domain targets you hit make a con save with DC equal to the damage or be reduced to 0 hp, On a success or failure, 2 allies of your choice who you can see may move up to their movement without provoking opportunity attacks.

Previous Versions

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10/23/2023 11:30:12 AM
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10/23/2023 11:23:42 PM
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10/25/2023 1:28:51 PM
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Primordial Of Freedom - TTRW GODBOON FOR ZARGARA Image

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