Prerequisite: Dexterity 13 or higher
It's like you have no bones, a no-bones day, if you will.
- Increase your Dexterity score by 1, to a maximum of 20.
- You can count as one size smaller for the purposes of determining spaces you can move through or occupy and things you can take cover or hide behind.
- You have advantage on ability checks you make
against being grappled, restrained, or knocked
prone.
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