You've learned to take advantage of the maneuverability of light weapons by using them to strike precisely between your opponents' defenses to hit their weak points. You gain the following benefits:
- When you have advantage on an attack, you can forego any advantage to deal an additional 2d4 damage. You can only deal this damage once per turn.
- Before you make a melee attack with a light weapon you are proficient with, you can choose to take a -3 penalty to the attack roll. If the attack hits, you add +6 to the attack's damage.
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