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If you are are hit by an attack, you can use your reaction to make an opposed athletics check against any one creature within 5ft of you that isn't the attacker. On a success, you pull the creature into the line of fire, and they take the damage in your place.

Any charisma (persuasion or deception) checks you make against the injured creature in the future are made at disadvantage, and they have advantage on saving throws against spells 

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