You have learned to cast single target spellattacks together with able allies. You and your allies need to hold their Actions in order to cast the Spells at the same time, combining the Spells and increasing the damage. If any of the involved Spells miss, all Spells fissle and are unsuccessful.
Novice Level. At Novice Level, two Allies can combine the same Spell (e.g. Fire Bolt) to increase the Damage by 1 Die per Ally.
Intermediate Level. At Intermediate Level, two Allies can combine 2 different Spells (e.g. Fire Bolt and Ray of Frost) to increase the Damage by 1 Die per Ally.
Master Level. At Master Level, up to three Alies can combine their Spells to increase the Damage by 2 Dies per Ally.
Learning the Feat
In order to learn this Feat, the Player must spent 2 Days per Check training it under Apprenticeship and needs 3 successful Checks for Novice Level, another 6 successful Checks for Intermediate Level and another 12 successful Checks for Master Level. Starting at Novice Level, Players can train the Feat in selftraining, doubling the required successful Checks. A Player with this Feat can act as an Tutor for other Players under the selftraining requirements.
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