Steel Defender Exo-Suit Image
Prerequisite: Must be a Battle Smith Artificer.
 

As an Artificer Battle Smith you modified the Steel Defender to have the ability to turn into an Exo-Suit:

  • Activation / Detachment of Exo-Suit 
    • The Artificer can don and doff the Exo Suit in a single action.
    • If the Artificer's HP drops to Zero, the Steel Defender Exo-Suit will detach.  The Steel Defender will lose half the amount of HP rounded down.  The Artificer will have the other half of the Steel Defender's HP. 
    • The Steel Defender / Steel Defender Exo-Suit takes an action to transform.
      • The Steel Defender / Steel Defender Exo-Suit requires a voice command to begin transformation.
  • Enhanced Movement
    • The Artificer gains 5' of speed
      • Steel Defender Exo-Suit feet plates have added springs to increase movement speed.   
  • Damage Resistance: Poison Resistance
    • Modified helm allows for air filtration system.
  • Enhanced Actions
    • Force-Empowered Attack:  Adds the Force-Empowered Rend attack damage to your melee attack.
      • Steel Defender Exo-Suit attack arm attaches to the Artificers attack arm, and adds force to attacks.
    • Auto-Medic (3/Day): the magical mechanisms inside the defender suit restores and heals for 2d8 + PB hit points to the user.
      • Tiny mechanical hands hidden within the suit frame will come out and stop bleeding, stitch wounds, apply salves, or repair armor with the command word Repair.
  • Enhanced Reaction
    • Deflect Attack: The defender suit imposes disadvantage on the attack roll against the Artificer of one creature it can see that is within 5 feet.
      • A third arm that is normally stationary on the back of the Artificer holds a small shield.  The arm is on a track that circles the waist line of the Artificer and will deflect incoming attacks from any direction.
Steel Defender Exo-Suit Image

Comments

Posts Quoted:
Reply
Clear All Quotes