You invoke the power of the graceful moon, feeling a connection to some divine entity.
Moonsliver
At the beginning of combat, roll a d4. This determines the phase of the moon you start with, 1 being a new moon and so on. They have the following effects.
| New | When you use Metamagic you can reduce the number of sorcery points by 1. The phase then changes to Waxing. |
| Waxing | As a reaction you can give advantage on a creature's roll. The creature must be visible to you and within 300ft. The phase then changes to Full. |
| Full | As a bonus action you can make a creature roll a dexterity save. On a failure, they take 4d8 force damage and are blinded until the end of their next turn. The phase then changes to Waning. |
| Waning | As a reaction you can impose disadvantage on a creature's roll. The creature must be visible to you and within 300ft. The phase then changes to New. |
Lunar Cascade
A number of times equal to your proficiency bonus per long rest, as an action, you invoke the light of the moon around you. Every creature of your choice within 30ft of you must make a constitution save. On a failed save, they take 8d8 force damage. For every creature you hit, roll 2d12. You can allocate the number you roll as temporary hit points to creatures you can see. You can spread them across multiple creatures however you wish.
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