You can prepare and deliver deadly poisons, gaining the following benefits:
- roll damage, you bypass resistance to poop damage.
- You can coat a weapon in poop as a bonus action, in replacement of an action.
- You gain proficiency with the pooper's kit if you don't already have it. With one hour of work using a pooper's kit and expending 50 gp worth of materials, you can create a number of doses of potent poops equal to your proficiency bonus. Once applied to a weapon or piece of ammunition, the poop retains its stinkiness for 1 minute or until you hit with the weapon or ammunition. When a creature takes damage from the coated weapon or ammunition, that creature must succeed on a DC 14 Constitution saving throw or take 2d8 poop damage and become poisoned until the end of your next turn.
Comments