You are now cursed with lycanthropy of the crocodile, details of the curse are here:
Ability Score Increase
Choose between upgrading your strength by 1 or dexterity by 1 although which one you pick raises the maximum for which one you choose.
Hold Breath
You can hold your breath for up to two hours.
Gators' Scales
Your Wild Animal forms bear a thickened hide of scales and enhanced reflexes making you hard to hit. While In your Gator or Hybrid form, your AC is Equal to 13 + Dexterity Modifier
Shape changer
You can use your action to transform into a Gator-Humanoid Hybrid or into a Gator, or back into your true form which is humanoid. If you fall unconscious or die you will revert back into your true form. Your Stats other than your AC are the same in each form. While in either gator or Hybrid form your walking speed is the same. However you gain 50 swimming speed and 25 burrowing speed in (mud) only. Any equipment you are wearing or carrying isn't transformed, all nonmagical armor or clothing if not taken off prior may be either broken or destroyed! You can still use weapons, Class features and spells while in Hybrid From. You can not speak while in Gator form.
Pure-bloods or humanoids that have embraced the curse can transform at will, while those that resist the curse only transform under the light of a full moon or magical means. As well as being transformed under an eclipse. The transformation lasts for a number of hours equal to your Constitution modifier, after returning back to true form, you receive 1 point of Exhaustion.
Strenghtful Chomp
Your long, toothy mouth is a weapon. When you bite someone or something roll 2d6 + your Strength modifier piercing damage. It is an unarmed strike.
Tail Smack
Your powerful tail is not only helpful for swimming, but for warding off foes as well. Roll 1d8 + your Strength modifier bludgeoning damage. It is an unarmed strike.
Full Moons Curse
Lycanthropy is an ancient curse, which under the light of the full moon the beast within can not be contained and the transformation is forced upon the afflicted. At the moment the Moons rays glance the skin your transformation begins and wild thoughts of the hunt cloud your mind. You must make a DC 13 Wisdom Saving throw, succeed you transform and remain in control, fail you lose control and run wild and the DM takes control until you revert back or the moon wanes. You remember nothing but horrific dreams of the wild nights.
Previous Versions
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11/16/2023 2:54:08 AM
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11/16/2023 3:30:53 AM
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Coming Soon
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