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Prerequisite: Requires access to Radiant Consumption
 

[Radiant Consumption Rework]

Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing a searing light to radiate from you, pour out of your eyes and mouth, and threaten to char you. You can allow more of the Divine to flow through your flesh, at rising costs.

Your transformation lasts for 1 minute or until you end it as a bonus action. It does not end upon going unconscious.

During it, you shed bright light in a 10-foot radius and dim light for an additional 10 feet, and at the end of each of your turns, you and each creature within your Bright light take radiant damage equal to half your level (rounded up). In addition, once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level.

 

Level 1:

  • Radius: 10-ft radius of bright light, 10-ft radius of dim light (20 ft total of aura)
  • To Hit: Radiant damage equal to character level
  • Ongoing Aura: Radiant damage equal to half of the character level
  • End: Bonus Action or 1 minute passes

Level 2:

  • Radius: 15-ft radius of bright light, 15-ft radius of dim light (30 ft total of aura)
  • To Hit: Radiant damage equal to 2 x (character level)
  • Ongoing Aura: Radiant damage equal to character level
  • End: CHA save 15 + Bonus Action, or 1 minute passes

Level 3:

  • Radius: 30-ft radius of bright light, 30-ft radius of dim light (60 ft total of aura)
  • To Hit: Radiant damage equal to 3 x (character level
  • Ongoing Aura: Radiant damage equal to 1.5 x (character level)
  • End: CHA save 20 + Bonus Action, or 1 minute passes, then take 1 level of Exhaustion

Level 4

  • Radius: 50-ft radius of bright light, 50-ft radius of dim light (100 ft total of aura)
  • To Hit: Radiant damage equal to 4 x (character level)
  • Ongoing Aura: Radiant damage equal to 2 x (character level)
  • End: CHA save 25 + Bonus Action, or 1 minute passes, then take 2 levels of Exhaustion

Level 5

  • Radius: 100-ft radius of bright light, 100-ft radius of dim light (200 ft total of aura)
  • To Hit: Radiant damage equal to 10 x (character level)
  • Ongoing Aura: Radiant damage equal to 5 x (character level)
  • End: CHA save 30 (at disadvantage) + Bonus Action, or 1 minute passes, then take 3 levels of Exhaustion
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