Prerequisite: Requires user to have at least 4 levels in a spellcasting class
Out of spell slots? Not with this feat! Any caster class make take this feat. Though your magical energy is waning you pull the remaining embers out of your own will. Roll a 1d6 per caster level to determine how much damage this does to your magical weave, plus an extra 1d6 for each level above first. Any spell cast this way is guaranteed to hit, our spellcasting modifier is doubled when calculating damage, and the spell does double itd normal hit die if it uses any. The DM and player may converse if this then changes the player to a non caster class, or they keep the damage until their next long rest.
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