When your comrades face imminent danger, you possess the ability to intercept harm, taking the brunt of an attack meant for them. You gain the following benefits:
- You gain a point in one of the following; dexterity, charisma, wisdom, or constitution.
- You gain the ability as a reaction to switch places with any ally who is about to be hit by a single target attack within 10 feet of you. You may only do this once per long rest and you instead are hit by any attacks against that ally until the start of your next turn. You are then placed in the same tile as the target.
- If you switch places with an ally who would be reduced to zero hit points they receive temporary hit points equal to their level + your constitution modifier and one inspiration die.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/21/2023 7:13:16 PM
|
1
|
1
|
1
|
Coming Soon
|
Comments