Prerequisite: Requires Gunslinger or Outlaw class
You life of slinging lead has taught you more than a few tricks. You gain the following attributes when referring to the use of firearms.
-You no longer have disadvantage when attacking with a firearm against an enemy that is within close range (15 feet).
-Your bullets now penetrate enemies, when you hit an enemy with a firearm attack. You may roll to hit with disadvantage for the next creature in line of the target up to 30 feet. On hit the second target takes damage equal to the first.
-When taking the attack action, you may make an extra attack with a firearm you are holding as a bonus action.
love it
love it
like i realy love it
Feels a little overpowered to me. I'd probably be ok with the whole thing if you just changed the middle:
I think doing this mitigates some of the over-poweredness, and balances it to within 5E standards. I think a DEX saving throw makes more sense than you rolling an attack. You already attacked, and it's their job to dodge. Also, you've already penetrated a target, and thus your bullet would have slowed down a bit. So I think half damage makes more sense than full damage.
This still leaves the feat powerful, but not overly powerful.
What Viper said.
Gunslinger already has Piercing Shot. Maybe instead you could allocate a certain number of additional grit points specifically for that? Otherwise giving that on every shot feels WAY too op
I agree with Viper718.
The inclusion of a Dex saving throw and the reduced damage is more appropriate. The kinetic energy remaining in the projectile would certainly be diminished after the first penetration. And the inclusion of the bonus attack action seems OP. Perhaps, instead, the bonus action could be an option to reload.
Nice idea for the feat! I shall propose it (modified) to one of my group members.
Spell check: You -> Your
Can the Artillerist Artificer have this?